Mar 23, 2008, 03:08 AM // 03:08
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#1
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Krytan Explorer
Join Date: May 2007
Location: Brazil
Profession: D/
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<dungeon> Passage Scroll
Tired of run to get into dungeons?
Rragars Menagerie.. Kathandrax.. double click and get ur party there
ex:
Arachni's Haunt Passage Scroll
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yesterday i done rragars
with my build (designed for dungeon) i cant fight the way to the dungeon easily.
i spend like 30 minutes of dying.. and started the dungeon with all party with 45 death penalty.
i think we could buy some "Empty Scroll", and when we completed the dungeon, if theres a Empty Scroll on inventory (like Dungeon Handbook) the scroll is filled with the dungeon information, so, next time i can get into dungeon without loss my time again.
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1. thats not lazyness
2. thats useful once we can try different builds without spend our time to get into dungeon and discover the build doesnt work.
Last edited by maverickthewolf; Mar 24, 2008 at 01:20 PM // 13:20..
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Mar 23, 2008, 03:16 AM // 03:16
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#2
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Desert Nomad
Join Date: May 2006
Profession: Mo/E
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thats just pure lazyness, not paying for a scroll where I can go...
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Mar 23, 2008, 03:18 AM // 03:18
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#3
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Krytan Explorer
Join Date: May 2007
Location: Brazil
Profession: D/
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i would pay =(
just to get you and party inside the dungeon ready for battle D:
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Mar 23, 2008, 03:20 AM // 03:20
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#4
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Wilds Pathfinder
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Quote:
Originally Posted by maverickthewolf
Tired of run to get into dungeons?
Rragars Menagerie.. Kathandrax.. double click and get ur party there
ex:
Arachni's Haunt Passage Scroll
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/Signed
Some of us don't have unlimited time and this would take 30 minutes off some dungeons since you don't have to fight your way there.
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Mar 23, 2008, 03:32 AM // 03:32
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#5
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Ascalonian Squire
Join Date: Mar 2008
Guild: Random Nuts [NUTS]
Profession: Mo/
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It would make getting to them for Hard Mode easier. My only question is, what would drop them?
/signed
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Mar 23, 2008, 04:07 AM // 04:07
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#6
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Krytan Explorer
Join Date: Aug 2007
Location: The Dragon's Lair
Guild: La Legion Del Dragon
Profession: E/
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/not signed
part of the fun is getting there
Why dont you ask for a scroll to get to Maylix bypassing the other bosses?
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Mar 23, 2008, 04:20 AM // 04:20
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#7
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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/signed
no its not fun to run to a dungeon don't lie
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Mar 23, 2008, 04:49 AM // 04:49
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#8
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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/signed for Rragar's
__________________
Si non confectus, non reficiat
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Mar 23, 2008, 04:50 AM // 04:50
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#9
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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I will sign only if they're worth 30k each
/notsigned
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Mar 23, 2008, 04:51 AM // 04:51
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#10
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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Well...half the fun is getting there....but sometimes it is annoying.
This could be useful.
/signed
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Mar 23, 2008, 04:56 AM // 04:56
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#11
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: Paladins of Eternal Truth[POET]
Profession: W/Mo
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/notsigned
A scroll to dongeons??? Comeon...laziness. Its not like you have to pay 1k to enter.
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Mar 23, 2008, 04:57 AM // 04:57
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#12
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Quote:
Originally Posted by Siirius Black
/not signed
part of the fun is getting there
Why dont you ask for a scroll to get to Maylix bypassing the other bosses?
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Great hyperbole...
/signed
It's annoying to get to some dungeons....
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Mar 23, 2008, 05:54 AM // 05:54
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#13
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Wilds Pathfinder
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It must be nice to have all the time you guys apparently have to play this game. In phrophecies the city where placed in 30 minute intervals and I really liked that since it served as an auto save. With dungeons current setup you know some dungeons are going take over an hour to complete and then tact unto that 30 minutes just getting to the dungeon.
Maybe some other dungeons would see some action besides CoF and slavers.
Help me understand the DoA statement - do you have to complete all the maps at one time or can you complete them in at different times?
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Mar 23, 2008, 06:44 AM // 06:44
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#14
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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/notsigned
Same argument as others that do not sign. That idea is from pure laziness. I have had no problem with running/fighting to dungeons, even in Hard Mode. It would scrap some time off but it's still free to get to the dungeon, so I find it being pointless.
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Mar 23, 2008, 09:59 AM // 09:59
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#15
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Quote:
Originally Posted by Azazel The Assassin
/notsigned
Same argument as others that do not sign. That idea is from pure laziness.
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QFT.
Why stop there. Make a scroll to take you to dungeon end-boss as you don't like fighting there?
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Mar 23, 2008, 10:24 AM // 10:24
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#16
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/signed, once I've done a dungeon it's a pain in the ass having to fight my way again.
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Mar 23, 2008, 10:49 AM // 10:49
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#17
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Desert Nomad
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signed ...
i already posted a similar idea to this here too, but instead of Scrolls, the Asura gate Icon on the World Maps should warp us into the Dungeons's Entrance ...
so that this silly icon finally becomes more useful, other than warping us into 1 EotN Outpost, that is simple CLICKABLE on the map -.-
And it should be unlockable through playin through a Dungeon in Hard Mode, after being unlocked u talk ten to an Asura Gate- Asuran Npc, pay a little fee, asura types in the coordinates for the Dungeon, gate goes on, you go through and et voila. You're at your wished Dungeon.
It is totally enough, to run to the Dungeons, as long you've not beaten them in Hard Mode, but runing unendless senseless times ever and ever again to them is stupid. This has nothing to do with being lazy. Its just the time effort, you waste by having to run to the places over and over again.
Certain Dungeons, like Rragar or Kathandrax need like 10-15 Minutes first, before you reach them. Those 10-15 Minutes can be of importance, if someone can make a dungeon, before he/she must logout, or not.
Making Dungeons warpable helps also al those people, which have less time to play and this was ever the way of Guild Wars: Skill > Time
When Dungeons become not warpable, then could Anet direct also remove MAP TRAVEL, because then I MUST call otherwise all those people, which use MAP TRAVEL the most lazy players of the world. Using Map Travel is then compared to this here the best prove to show:
"I'm a total lazy ass, because I'm too lazy to travel normally, I use Map Travel, goes easier >.>"
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Mar 23, 2008, 05:07 PM // 17:07
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#18
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Each dungeon could hae one of those scrolls as a rare chest drop.
Each dungeon could drop scrolls for the next dungeon.
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Mar 23, 2008, 07:15 PM // 19:15
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#19
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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If there were a scroll like this, I would make it some kind of empty scroll that you would attune to the dungeon by using it with the end chest.
That way, you would have at least had to complete the dungeon once before going there, so you can't have really bypassed anything unless you buy it, which is fair enough.
/signed
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Mar 23, 2008, 07:17 PM // 19:17
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#20
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Site Legend
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/bad idea
WTS goodie bag for lazy people
Includes:
FoW armour
30 max titles
1 million cash
5 armour sets per char
Access to elite areas via GH
All heroes
All skills
Zzz
__________________
Old Skool '05
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